﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Story
{
    public class DialogStateBase : Fsm.FsmStateMonoBase<DialogState>
    {
        protected StoryDialogManager dialogManager
        {
            get
            {
                return base.controller as StoryDialogManager;
            }
        }
        public DialogStateBase(DialogState state, StoryDialogManager controller)
            : base(state, controller)
        {

        }

        public virtual void Click()
        {

        }
    }
}

